{"id":6366,"date":"2026-10-18T00:05:59","date_gmt":"2026-10-17T23:05:59","guid":{"rendered":"https:\/\/www.wmaus.net\/?p=6366"},"modified":"2026-10-18T00:10:54","modified_gmt":"2026-10-17T23:10:54","slug":"elden-ring-after-109-hours-its-still-no-fun","status":"publish","type":"post","link":"https:\/\/www.wmaus.net\/?p=6366","title":{"rendered":"Elden Ring: After 109 hours, it&#8217;s still no fun"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">The problem with Elden Ring is that it&#8217;s absolutely no fun to play.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The game manages to trigger your defiance and your ambition.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You want to beat it.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Some locations are visually stunning.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Some areas have a great atmosphere and you want to explore them.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">But when you&#8217;re done exploring&#8230; You notice that you only found some junk that you will eventually sell for a fistful of &#8220;runes&#8221; (the in-game currency, if you will).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Why did you spend hours exploring that dungeon, these catacombs, that castle, that ruin?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You don&#8217;t know.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The next time you rest, everything in that place will be reset anyway, just as if you had never been there.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In order to progress the game, you will have to fight certain &#8220;bosses&#8221;.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Which usually is an exercise of repeatedly dying until you&#8217;ve figured out their attack and defense patterns and their weaknesses. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.wmaus.net\/wordpress\/wp-content\/uploads\/2026\/10\/vlcsnap-2026-10-18-01h01m20s697.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.wmaus.net\/wordpress\/wp-content\/uploads\/2026\/10\/vlcsnap-2026-10-18-01h01m20s697-1024x576.png\" alt=\"\" class=\"wp-image-6367\" srcset=\"https:\/\/www.wmaus.net\/wordpress\/wp-content\/uploads\/2026\/10\/vlcsnap-2026-10-18-01h01m20s697-1024x576.png 1024w, https:\/\/www.wmaus.net\/wordpress\/wp-content\/uploads\/2026\/10\/vlcsnap-2026-10-18-01h01m20s697-300x169.png 300w, https:\/\/www.wmaus.net\/wordpress\/wp-content\/uploads\/2026\/10\/vlcsnap-2026-10-18-01h01m20s697-768x432.png 768w, https:\/\/www.wmaus.net\/wordpress\/wp-content\/uploads\/2026\/10\/vlcsnap-2026-10-18-01h01m20s697-1536x864.png 1536w, https:\/\/www.wmaus.net\/wordpress\/wp-content\/uploads\/2026\/10\/vlcsnap-2026-10-18-01h01m20s697.png 1920w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">It&#8217;s not exciting, it&#8217;s not even really challenging, it&#8217;s just unbelievably annoying and it&#8217;s just another thing that gets in the way of even remotely enjoying this game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">When the obstacle is finally out of the way, it makes you feel nothing.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You&#8217;re not even relieved that you can finally move on in the game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You just feel empty.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">And that is why I hate boss fights with a passion.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In any game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Always have.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Always will.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">They just get in the way and add absolutely NOTHING worthwhile to the experience.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">When do game designers get this through their thick skulls?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Probably never, because the basement dwellers define themselves over boss fights, and they&#8217;re a big chunk of the paying customer base.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">All of Elden Ring&#8217;s game mechanics evolve around the demands of those basement dwellers.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">And that is why after everything is said and done, this game is absolutely no fun to play.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Elden Ring Tarnished Edition - Wretch level 87, 109 hours in\" width=\"525\" height=\"295\" src=\"https:\/\/www.youtube.com\/embed\/wy31cqtprFg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>The problem with Elden Ring is that it&#8217;s absolutely no fun to play. The game manages to trigger your defiance and your ambition. You want to beat it. Some locations are visually stunning. Some areas have a great atmosphere and you want to explore them. But when you&#8217;re done exploring&#8230; You notice that you only &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/www.wmaus.net\/?p=6366\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Elden Ring: After 109 hours, it&#8217;s still no fun&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[19,20],"tags":[],"class_list":["post-6366","post","type-post","status-publish","format-standard","hentry","category-games","category-software"],"_links":{"self":[{"href":"https:\/\/www.wmaus.net\/index.php?rest_route=\/wp\/v2\/posts\/6366","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wmaus.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wmaus.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wmaus.net\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wmaus.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6366"}],"version-history":[{"count":2,"href":"https:\/\/www.wmaus.net\/index.php?rest_route=\/wp\/v2\/posts\/6366\/revisions"}],"predecessor-version":[{"id":6369,"href":"https:\/\/www.wmaus.net\/index.php?rest_route=\/wp\/v2\/posts\/6366\/revisions\/6369"}],"wp:attachment":[{"href":"https:\/\/www.wmaus.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6366"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wmaus.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6366"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wmaus.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6366"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}